I thought a good basis for sorting out the massive meshes down to something I can upload would be by using the tutorial model - as that's going to be the best-case model I can expect to create when I make my own. I plan on uploading my own models to sketchfab - as I'm using a free account, I can't upload my own scans raw - as they're massive - check out the vertices in this monster from the 3DF team:Īs you know, Zephyr makes huge polygon count meshes as you can see from the link, so I plan to reduce the polygon count, and add a normal map. Why I want to simplify the mesh and make a normal map
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